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G-Virus

Lobby join event on a dedicated server

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Hello everyone!

 

Sorry if I post a duplicated topic, but I still need a help. I have a problem that I couldn't find a solution to. On my dedicated server I need to handle players when they connect to a lobby, but unfortunately the onPlayerConnected event doesn't satisfy my needs. The problem is the onPlayerConnected and its stackable version only appear when a mission is started and it's doesn't work when there is the lobby or a briefing time. I would like you guys to give me some possible solutions, I just need to call a script when a player connects to the server in any time.

Thanks in advance!

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Thank you for your reply! Unfortunately this event doesn't fit as well because it doesn't allow to call a custom script

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