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Weisssbrot

Should Arma 4 have pilotable Naval Assets?

Do you want pilotable Naval Assets in the next Arma/Arma 4?  

25 members have voted

  1. 1. Do you want pilotable Naval Assets in the next Arma/Arma 4?

    • Yes, Arma lacks of pilotable Naval Assets.
      17
    • No, the next Arma dont need pilotable Naval Assets.
      8


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The question is if the next Arma will be a complete Military Sandbox wich ofc also includes pilotable Naval Assets like Corvetts at least?

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It should have at least simple ships, all of them simplified so its not such a pain, something like was done in BF 42 and in BF2 Forgotten hope mod with the WWII ships. Also it should have the ground not be the bottom of everything so you can have real craters and have real in ground defenses. Neither of those things will happen.

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I wish we could address the pain of having a not so well optimized engine in ARMA 3 and how it could be avoided in the next installment

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I'd like to see landing craft (LCACs, standard flat bottom boats) to enable moving heavy armor across water.

...

And somewhat larger pilotable vessels such as:

https://en.wikipedia.org/wiki/Type_22_missile_boat

https://en.wikipedia.org/wiki/Type_037_corvette

https://en.wikipedia.org/wiki/Flyvefisken-class_patrol_vessel

https://en.wikipedia.org/wiki/Super_Dvora_Mk_II-class_patrol_boat

^I particularly like that last one^

or something in this class: https://en.wikipedia.org/wiki/Fast_attack_craft

 

Large warships are still not practical to include as pilotable assets. It would be nice to have some ships that could threaten armor near the shore... or that could defeat a floating IFV/APC such as a gorgon/pandur, a marshal, Lav-25, bmp3, etc.

Such assets could escort landing craft, or provide screening AA cover for large static ships used as floating bases.

 

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