BlackbirdSD 15 Posted July 28, 2020 Is there a scripted waypoint for vehicles so they patrol large areas of roads without going offroad? I tried [group this, getPos this, 1000] call BIS_fnc_taskPatrol; and leave them on safe but quite often they leave the roads. Thanks Share this post Link to post Share on other sites
Melody_Mike 127 Posted July 28, 2020 Ah bub, there's lots of ways to solve your problem. If all you want is them to stick to roads, then you can use https://community.bistudio.com/wiki/setWaypointBehaviour to "SAFE". AI will stick to roads, unless they spot an enemy. This can be set in the editor without using any scripts, by changing either group properties or waypoint properties. See https://community.bistudio.com/wiki/AI_Behaviour for background. If you want a script to automate the spawning of these groups and the assignment of waypoints, then you could modify one of several existing scripts. Engima's Traffic Script: -Springs to mind. But there's should also be other examples that won't even need modifying. Share this post Link to post Share on other sites
BlackbirdSD 15 Posted July 28, 2020 ill take a look thanks Share this post Link to post Share on other sites
GuaxinimASR 0 Posted October 24, 2023 On 7/27/2020 at 11:22 PM, BlackbirdSD said: ill take a look thanks So you got what u was searching for? I'm asking if you were able to modify the script or the mission, than I could ask you for the script 🙂 Share this post Link to post Share on other sites