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ABOUT

[RATS.ins] jujurat presents Orglandes, a 4km terrain that seeks to provide a playable, atmospheric, and engaging take on French countryside in WW2. Orglandes is a small town that was fought around during the allied assault on the way to Cherbourg. This terrain attempts to recreate Orglandes, and the areas around it in the approximate time period using references from old satellite images from the 1950s, and of course some fictional liberties taken to make the map playable for Arma.
 

FEATURES

4km terrain that recreates northernish french countryside.
Extensive bocage/foliage detail.
Mostly accurate building placement (authentic as it can get with limited assets).
Rolling hills, farms, and wheat fields.
Footpaths that maneuver around the map and allow the player to explore multiple areas.
Livonia lighting and foliage. (With some configuration edits to work well for this map too!)
Fighting positions and ruins that accurately depict the events that unfolded in the areas around Orglandes.
 

PLANNED FEATURES

More trenches, defensive positions, etc.
Custom soundscapes.
Further detail on lackluster areas.
Continued support and improvement based on community feedback.
 

NOTES

While I have released this map publically, it is still under development. Unlike most 'under development' maps on the workshop/release state, this one is very much playable and works fine without any issue. However, there are small (mostly cosmetic) issues that are going to be addressed and fixed with time.

You may experience some trees on roads, roads not being aligned perfectly.. etc, all of which can be solved in your mission file, simply use the hide terrain objects module if you encounter any issues of this nature.
 

CREDITS

jujurat - Made the terrain.
vuo - Help with some object placement when I ran out of ideas.
scwheineyy - Helped me figure things out when I first started the map on 6/19/20.
mo - """Historical""" advisor and general help.

ADDITIONAL CREDITS
simcardo - Being an inspiration for continuing to provide cool content for Arma.
Ice - BIG HELP in the Arma Community Discord (particularly in the terrain channels).
EO - Skies inspiration.
All of the testers and people who previewed the map and helped find issues with it.
Anyone who helped me in the Arma terrain chat that I'm forgetting.

STATS FOR NERDS
Terrain Size: 4096m
Grid Size: 1024x1024
Cell Size: 4m

TERRAIN IMAGES
 

Spoiler

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FULL IMGUR ALBUM:
https://imgur.com/a/EzaI6PQ
DOWNLOAD
Current mirror: Steam Workshop.
I don't intend on uploading it to Armaholic, but if someone would like to do so, that's fine. Just use all of the information posted here. 🙂

EDIT:
Armaholic mirror available, however it is not maintained by me. Armaholic version may not always be up to do with newest versions.
https://www.armaholic.com/page.php?id=36273

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Looks beautiful! makes me wish me and my group didn't just finish our WW2-campaign, would have loved to done some missions on this map. Next time!

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9 minutes ago, mcnools said:

Looks beautiful! makes me wish me and my group didn't just finish our WW2-campaign, would have loved to done some missions on this map. Next time!

Thanks! It'll be around and hopefully improved by the time you guys play again!

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UPDATE:
Some minor detail updates to Orglandes and the areas around it.
At the request of some users, I've also added several ditches and slight variations to the terrain.
A small pond was added to the southwest of the map.
Some minor road fixes are also corrected in Orglandes.

More likely soon.

Currently in-progress:
Some fixes and touch-ups to the satmap, and mask.
Additional terrain work for ditches and hills, etc.

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Thanks. A great map.

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