strider42 64 Posted July 18, 2020 Is it possible to be able to get the mission revive settings for use in a script? I guess an ability to to get/read the description.ext file is what I am looking for. So I can do something like this: if ( reviveMode == 1 ) then { hint "Any player can revive."; }; Thanks in advance S Share this post Link to post Share on other sites
Larrow 2799 Posted July 19, 2020 if ( getMissionConfigValue[ "ReviveMode", -1 ] isEqualTo 1 ) then { }; getMissionConfigValue 2 Share this post Link to post Share on other sites