Casio91Fin 21 Posted June 15 Hello How to create a waypoint for a vehicle that would be a random point and act as a loop. As long as the vehicle is alive. Must working on each map. The waypoint should not go into the water. Share this post Link to post Share on other sites
sarogahtyp 617 Posted June 16 You have to set the expression of the last waypoint: https://community.bistudio.com/wiki/setWaypointStatements that waypoint should find a suitable position (without water) with: https://community.bistudio.com/wiki/BIS_fnc_findSafePos and it should add the new waypoint on the prior found position: https://community.bistudio.com/wiki/addWaypoint you can use this to find a random initial position for BIS_fnc_findSafePos: https://community.bistudio.com/wiki/random 1 Share this post Link to post Share on other sites
Casio91Fin 21 Posted June 19 This is a bit unfinished, but somehow this is how it should go? _Pos_1 = SP_Mission_Pos; _Spawn_Height = 0.35; //The vehicle may be born underground _Group_Crew = createGroup SP_Missions_Enemy_Side; //Create vehicle _ConvoyVehicle_1 selectRandom SP_Convoy_Vehicle_Array; SP_Vehicle_1 createVehicle [_ConvoyVehicle_1, _Pos_1, [], 0, "None"]; SP_Vehicle_1 setPosATL [getPosATL SP_Vehicle_1 select 0, getPosATL SP_Vehicle_1 select 1, _Spawn_Height]; SP_Vehicle_1 engineOn true; _Seats_Number = [_ConvoyVehicle_1, true] call BIS_fnc_crewCount; _Seats_Number_Crew = [_ConvoyVehicle_1, false] call BIS_fnc_crewCount; for "_x" from 1 to _Seats_Number_Crew do { _Unit_Crew = _Group_Crew createUnit [SP_Civilian_Array select floor (random count SP_Civilian_Array), _Pos_Spawn, [], 0, "None"]; [_Unit_Crew] joinSilent _Group_Crew; _Unit_Crew moveInAny SP_Vehicle_1; (leader _Unit_Crew) setSkill 1; }; _Safe_WP_1 = [_Pos_1, 1, worldSize, 3, 0, 20, 0] call BIS_fnc_findSafePos; _RandomWaypoint = SP_Vehicle_1 getpos [_Safe_WP_1, random 360]; _WP1 = _Unit_Crew addWaypoint [(_RandomWaypoint), 0]; _WP1 setWaypointSpeed "NORMAL"; _WP1 setWaypointBehaviour "SAFE"; _WP1 setWaypointCombatMode "BLUE"; Share this post Link to post Share on other sites