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ChlckenWlng

unitCapture is not capturing what I do with weapons

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Everything works with unitCapture but not with weapons. When I copy the weapon fire data the output is always [] but movement works just fine.

What did I do wrong?

 

My scripts:

_Player1move = ;

Player1dothings = [player1, _Player1move] spawn BIS_fnc_UnitPlay;
[player1] spawn BIS_fnc_UnitPlayFiring;

 

Trigger script:

[player1, 600, 60, true, 10] spawn BIS_fnc_UnitCapture;  

 

Thanks for any help

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I got it working. It was not the script or my triggers it was the functions file of TedHo

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