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A bang stick in ARMA?  Has JohnnyBoy truly "jumped the shark" this time?  No, its true...


Via a script call, you can give a unit a bang stick. 


  • Use action menu to thrust stick at enemy (shark, tuna, or human).  Should take down a stinkin' zombie also I reckon! (untested on zombies though)
  • Bang stick tip explodes on impact with flash effect, kills victim, tip disappears, and tip smokes after usage
  • Reload bang stick explosive tip from 3 shotgun shells mounted on stick.  Has reload animation, shell visually taken in hand, and loading sound fx.
  • Actions to drop stick or pick up stick.
  • Looks crude because they are hand-made by Tanoan natives.  😉


It can be a little wonky for detecting impact on thrusts sometimes.  This is fun with Feint's sweet shark mod.  But unfortunately, THA Great White shark mod no longer works (this was really fun to use on great whites).  The script isn't perfect but will work pretty well in limited scenarios.


Download demo mission link  (Demo mission requires Feint's awesome shark mod)



  • @HallyG thanks for the great underwater blood and bubbles scripts
  • @Feint for the super sweet Shark mod shown in demo
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  • Thanks 2

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Jungle time!  I'm off to go track, hunt, and stick some spear hurlin' primitive natives with my new Bang Stick.  Thanks j-boy!

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