-Varan 1 Posted May 16, 2020 How can I use the function of this event handler for helicopters? Share this post Link to post Share on other sites
pierremgi 4739 Posted May 17, 2020 Try with the command : isTouchingGround YourHelo spawn { params ["_helo"]; _helo setVariable ["heloLanded",TRUE,TRUE]; while {alive _helo} do { waitUntil { sleep 2; !isTouchingGround _helo}; _helo setVariable ["heloLanded",FALSE,TRUE]; waitUntil { sleep 2; isTouchingGround _helo}; _helo setVariable ["heloLanded",TRUE,TRUE]; }; }; Do what you need with yourHelo getVariable ["heloLanded",TRUE] returnig TRUE or FALSE as landed. Share this post Link to post Share on other sites