joakim89 0 Posted May 9, 2020 So my goal is to make zeus blind from Blue players and i have med som progress. However it seems for some reason when i run my script to remove Blue players, the game adds them again. while {true} do { sleep 10; { if !((side _x) == east) then { ZM1 removeCuratorEditableObjects [[_x],true]; }; } foreach allUnits + vehicles; }; I am looking for any suggestions to how i can fix this. Thanks! Share this post Link to post Share on other sites
Dedmen 2588 Posted May 12, 2020 You are looping and adding objects one-by-one even though the command takes an array and you could just pass an array.. while {true} do { sleep 10; ZM1 removeCuratorEditableObjects [(allUnits + vehicles) select {side _x != east},true]; }; If some other script re-adds them, you have to find that script and make it stop that. Share this post Link to post Share on other sites