El' Rabito 156 Posted May 2, 2020 Problem: For example: If you had set the config of the Sloth Machine (class CfgSlothMachine) to more generous values it is very easy to make easy/fast gains as player with the default Exile code just by spamming the Sloth Machine.What it does: Disables the possibility to spam the "Sloth Machine" spin button. 1. Add to initplayerlocal.sqf IsplayingSlothMachine = false; 2. Create two CfgExileCustomCode overrides for the following. ExileClient_gui_xm8_slide_slothMachine_event_onSpinButtonClick.sqf /** * ExileClient_gui_xm8_slide_slothMachine_event_onSpinButtonClick * * Exile Mod * www.exilemod.com * © 2015 Exile Mod Team * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. */ if (IsplayingSlothMachine) exitWith { ["ErrorTitleAndText",["Sloth Machine", "You are already playing!"]] call ExileClient_gui_toaster_addTemplateToast; }; ["slothMachineRequest"] call ExileClient_system_network_send; IsplayingSlothMachine = true; ExileClient_system_slothMachine_network_slothMachineResponse.sqf /** * ExileClient_system_slothMachine_network_slothMachineResponse * * Exile Mod * www.exilemod.com * © 2015 Exile Mod Team * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. */ private["_prizeName", "_winnings", "_moneyChange", "_symbols", "_winningsString", "_moneyChangeString", "_dialog", "_startButton", "_backButton", "_winningsLabel", "_gameText1", "_gameText2", "_gameText3", "_displays", "_control", "_image", "_position"]; _prizeName = _this select 0; _winnings = _this select 1; _moneyChange = _this select 2; _symbols = _this select 3; [_prizeName, _winnings,_moneyChange,_symbols] spawn { disableSerialization; _prizeName = _this select 0; _winnings = _this select 1; _moneyChange = _this select 2; _symbols = _this select 3; _winningsString = _winnings call ExileClient_util_string_exponentToString; _moneyChangeString = _moneyChange call ExileClient_util_string_exponentToString; _dialog = uiNameSpace getVariable ["RscExileXM8", displayNull]; _startButton = _dialog displayCtrl 4141; _startButton ctrlEnable false; _backButton = _dialog displayCtrl 4148; _backButton ctrlEnable false; _winningsLabel = _dialog displayCtrl 4144; _gameText1 = _dialog displayCtrl 4145; _gameText2 = _dialog displayCtrl 4146; _gameText3 = _dialog displayCtrl 4147; _displays = [_gameText1,_gameText2,_gameText3]; { playSound format["SndExileTwinkleTwisterCharge0%1", _forEachIndex + 1]; uiSleep 4.5; playSound format["SndExileTwinkleTwisterChargeDone0%1", _forEachIndex + 1]; _control = (_displays select _forEachIndex); _image = _x; _control ctrlSetText _image; _position = ((ctrlPosition _control) select 0); _control ctrlSetPosition [ _position, safezoneH + (safezoneY - 1.2) ]; _control ctrlSetFade 0; _control ctrlShow true; _control ctrlCommit 3; uiSleep 3; } forEach _symbols; if (_prizeName isEqualTo "") then { playSound "SndExileTwinkleTwisterFail"; _winningsLabel ctrlSetStructuredText (parseText format ["<t align='center' color='#e14141'>%1</t>",_winningsString]); ["ErrorTitleAndText", ["You lose!", format ["%1<img image='\exile_assets\texture\ui\poptab_inline_ca.paa' size='24'/>", _moneyChangeString]]] call ExileClient_gui_toaster_addTemplateToast; IsplayingSlothMachine = false; } else { if (_prizeName isEqualTo "Jackpot") then { playSound "SndExileTwinkleTwisterSuccess"; _winningsLabel ctrlSetStructuredText (parseText format ["<t align='center' color='#e14141'>%1<img image='\exile_assets\texture\ui\poptab_inline_ca.paa' size='1' shadow='true' /></t>",_winningsString]); ["SuccessTitleAndText", ["Jackpot!", format ["+%1<img image='\exile_assets\texture\ui\poptab_inline_ca.paa' size='24'/>", _moneyChangeString]]] call ExileClient_gui_toaster_addTemplateToast; IsplayingSlothMachine = false; } else { playSound "SndExileTwinkleTwisterSuccess"; _winningsLabel ctrlSetStructuredText (parseText format ["<t align='center' color='#e14141'>%1<img image='\exile_assets\texture\ui\poptab_inline_ca.paa' size='1' shadow='true' /></t>",_winningsString]); ["SuccessTitleAndText", ["Small prize!", format ["+%1<img image='\exile_assets\texture\ui\poptab_inline_ca.paa' size='24'/>", _moneyChangeString]]] call ExileClient_gui_toaster_addTemplateToast; IsplayingSlothMachine = false; }; }; uiSleep 5; call ExileClient_gui_xm8_slide_slothMachine_reset; }; true 2 1 Share this post Link to post Share on other sites