El' Rabito 163 Posted April 22, 2020 I guess everyone knows the bug where you pickup vests/backpacks/weapons and your primary weapon loses magazines sometimes. (They just disapear). Does anybody ever found a reason for that or maybe even a fix ? I always said *#arma but some players are really annoyed by it. How is your experience as admins and players with this bug ? Do you know it ? GIF of it happening: https://gyazo.com/18f902af3a44e62b1f731b70ae0000d7 Share this post Link to post Share on other sites
chernaruski 338 Posted April 22, 2020 mmm, I never had this or never actually noticed (because it happens on a very rare occasions? ) Share this post Link to post Share on other sites
El' Rabito 163 Posted April 22, 2020 Do you use infistar ? And if so do you have fix_uniform_and_vest = "true"; in your EXILE_AHAT_CONFIG.hpp ? Share this post Link to post Share on other sites
chernaruski 338 Posted April 22, 2020 Yep. It's = "true". How bad is it for you? It happens often? Share this post Link to post Share on other sites
El' Rabito 163 Posted April 22, 2020 For an survival server to often yea. Mostly while looting Share this post Link to post Share on other sites
El' Rabito 163 Posted April 22, 2020 Here you can see it, just manged to catch it.https://gyazo.com/18f902af3a44e62b1f731b70ae0000d7 Share this post Link to post Share on other sites
chernaruski 338 Posted April 23, 2020 Hmmm, interesting. I definitely never experienced this. Tho, I only used CUP's Weapons/Gear. Hard to tell, man. I assume you have a heavily modified exile mod, have you edited anything related to "pickup" action or some code related to the number of magazines on "pickup"/looted? Keep monitoring, try to find the exact scenario that reproduces this bug (not randomly caught, but reproduce exactly when & where you want it). Try to rebuild the exact steps & pay attention to the weapons/ammo/backpacks (mods) used. I also wouldn't scratch out an option of some gear mod that causes this (TRYK ?). Share this post Link to post Share on other sites
Sgt Smash 34 Posted April 23, 2020 I to have never had this happen either in exile or vanilla Arma, maybe this could be down to a mod or script you're using? Share this post Link to post Share on other sites
HnK 0 Posted April 23, 2020 I have never noticed this problem on our server. Like Sgt Smash said maybe a mod or a script that cause that. Share this post Link to post Share on other sites
z80cpu 37 Posted April 26, 2020 Hello @El' Rabito - One thing you could do and it should work is to do this: 1 - Create 2 LOCAL (player only) event handlers: A - InventoryClosed B - InventoryOpened 2 - Create a script for the EH that when the inventory screen is opened, it counts the number of mags and their names. 3 - When the inventory is closed, count the number of mags again. IF the number from #2 >= than the new count, do nothing. If not add back those mags that are no longer there. Or you could verify the mag array from #2 if you desired so instead of a count. It is a 'quick and dirty' method, but it SHOULD (my opinion) work without a hitch! This script HERE may help you with a starting point. 🙂 Share this post Link to post Share on other sites