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Old Man - What do the modules do and how to use them?

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What do the modules do that were added in the Old Man DLC and how to use them?
How do you make malaria-infected civvies?

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Well, apparently one has to firstly create/edit the mission's Description.ext file, adding the following line: #include "\a3\Missions_F_Oldman\Systems\commonDescription.inc"

I have no idea why this works (yet) but it does.
 

Then place an <Old Man Init> module anywhere and adjust the settings as preferred. All other modules are dependent on the <Old Man Init> module to work. 

 

I'd recommend this: https://steamcommunity.com/sharedfiles/filedetails/?id=2074224580

 

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