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OxPecker

Hd (high definition) pack

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Do you think it would be a good idea for BIS to release a HD pack for OFP(OFPR) to update the textures of the older vehicles & objects, similar to what Half Life did. (Assuming of course that they have the time and inclination to do so).

Persoanlly, I think it could beathe new life and longevity into OFP. I mean, look at some of the awesome new user made addons coming out - Sigma 6 tanks, AKM74 addons, even back to Kegetys AGS-30. The photorealistic textures of some of these addons make the original BIS textures look positively dated & ugly.

Maybe it could even update the original islands with new textures like Nogova.

So what do you, the community, think?

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would i like them to? yes, will they do it? no, it would take a hell of a long time and a lot of effort for them to do this, and im sure they have a lot of better things to do

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Well, assuming BIS can't or won't do it, would it be possible for a user made version, similar to a soundpack?

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possibly, but the same goes for user made addons, it would take a long time and a lot of effort to finish it if you are talking about redoing every single unit/building/tree/island/vehicle

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It could be worthwhile to BIS to keep sales going until OFP2 gets closer to release, maybe rebundle the GOTY edition with the HD pack and put it on the downloads section for exisiting owners.

Perhaps they could contract out the work if they are too busy - I belive the new vehicles from 1.85 (mini, pushbike) were not BIS made (I read that somewhere here) - so maybe these people could undertake the project.

Anyway, it's all just speculation - I'm just curious if people think it's a good idea. wink.gif

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I'm with Evis. Have you ever depbo'd the data.pbo?

It would take literally months to redo all of those textures. I'm sure there are high-res originals, but there is no way a hi-res pack would work unless it were available on cd. It's just not cost effective. Also think about all the folks who would cry that the new textures slow their system down.

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Well, if it's too much for their PC to handle, then they wouldn't install it, as long as this didn't create compatibility problems when playing online.

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I voted no because it really is a waste of their time and manpower. I'd like to see OFP2 get all the attention we have modders to work on OFP1. It's kind of like releasing stuff for 1.46 when resistance was out or heavy into development. Some parts of the OFP engine are showing its age no matter how much I love this game they need to continue expanding the operation flashpoint universe with new releases.

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Guest ####

No since people with lower end machines will miss out anyways. I would rather see updates for some extra animations (be able to stand and fire a LAW), fix some class issues so Op Northstar can release the LAVIII, Im prove MP so connections are more stable and players can join while game in process.

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I was thinking about that too, today ####. Its kinda funny how the guy in the command bar with a AA Launcher (Stinger) is standing up with it.

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I would love to see it, but only if it didn't interfere with the development of the next OFP release (OFP 2, IL, whatever).

As mentioned, they could contract out the work. I think it would definitely add a new surge of popularity to the game. I think it's a bit silly to say "no, they should concentrate on blah blah": either a high definition pack is a good idea or it isn't. Were talking about theory here, so such prioirties don't really enter into it. Of course if OFP2 was just around the corner I'd say why bother, but we have no idea when (or even if) the next OFP title will hit the markets.

And it's also a shame to see nice photorelaistic textures next to old, dull ones if you use newer user made addons in your missions.

I voted yes. And if BIS don't have the time to do it, the community should shoulder it themselves. wink.gif My 2 cents.

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I think that the textures in OFP are just fine. I would however like BIS to correct some inaccuracies though:

-change Mi24 30mm cannon to 12.7mm rapid-fire machine gun with 1400 rounds, higher ROF, new sounds

-increace Vulcan ROF... i can't believe BIS actually made it slower than Shilka's!, new sounds

-change AH1 30mm cannon to M179 20mm cannon with 750 rounds, higher ROF, new sounds

-change A10 30mm cannon to GAU-8 with 1100 rounds, higher ROF. WAAAY more damage, new sounds

-change SU25 30mm cannon to GSh-30-2 two-barrel cannon with 250 rounds, new sounds

-a russian 12.7mm machine gun to replace the "east m2", new sounds

-reduce M2HB ammo from 500 to 100, but add several mags

-make a proper BMP-2 model. This one is just a BMB-1 model with a new cannon and missile launcher

-Replace the OT-65 posing as a BRDM-2 with a proper BRDM-2 model with 14.5mm and 7.62mm machine gun armaments ...possibly a "Sagger" ATGM version too.

-make a proper T-72 model, although one has been made by sigma

-make a proper T-80 model and have it fire ATGMs altho also been made by sigma

-include a "Return Fire" -command in the command interface.

-Change pilot's equipment to merely a pistol, mags, flares smokes and NV

-Remove grenades from crews

-let grenadiers carry more 40mm grenades.

-30mm russian grenades shouldn't fit in a nato 40mm grenade launcher!

-remove "Burst" from all Kalashnikov rifles

-make the 12.7mm machine gun useful on the Mi-17 chin

-make AT-soldiers carry more AT-rounds and LAW soldiers less LAWs

-have Apaches carry Stingers and if possible, have the rocket pods tilt up/down. Increace Hellfire damage

-no U.S. choppers are fitted with door-mounted M2HB's... should be either M60's or miniguns

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wonder @ Jan. 21 2003,01:37)</td></tr><tr><td id="QUOTE">-make AT-soldiers carry more AT-rounds and LAW soldiers less LAWs

-no U.S. choppers are fitted with door-mounted M2HB's... should be either M60's or miniguns<span id='postcolor'>

the LAW should be a one shot disposable launcher, but they should make more soldiers in a squad carry it, US helicopters do mount .50 caliber machine guns, i dont think the machinegun on the blackhawk is called anything other than 'Mgun', it could be things like the M3, the GAU-15/16(which are being evaluated for use on blackhawks and are also used on US Navy aircraft), and AFAIK only spec ops/CSAR helos are fitted with miniguns

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wonder @ Jan. 21 2003,01:37)</td></tr><tr><td id="QUOTE">I think that the textures in OFP are just fine. I would however like BIS to correct some inaccuracies though:

-change Mi24 30mm cannon to 12.7mm rapid-fire machine gun with 1400 rounds, higher ROF, new sounds

-increace Vulcan ROF... i can't believe BIS actually made it slower than Shilka's!, new sounds

-change AH1 30mm cannon to M179 20mm cannon with 750 rounds, higher ROF, new sounds

-change A10 30mm cannon to GAU-8 with 1100 rounds, higher ROF. WAAAY more damage, new sounds

-change SU25 30mm cannon to GSh-30-2 two-barrel cannon with 250 rounds, new sounds

-a russian 12.7mm machine gun to replace the "east m2", new sounds

-reduce M2HB ammo from 500 to 100, but add several mags

-make a proper BMP-2 model. This one is just a BMB-1 model with a new cannon and missile launcher

-Replace the OT-65 posing as a BRDM-2 with a proper BRDM-2 model with 14.5mm and 7.62mm machine gun armaments ...possibly a "Sagger" ATGM version too.

-make a proper T-72 model, although one has been made by sigma

-make a proper T-80 model and have it fire ATGMs altho also been made by sigma

-include a "Return Fire" -command in the command interface.

-Change pilot's equipment to merely a pistol, mags, flares smokes and NV

-Remove grenades from crews

-let grenadiers carry more 40mm grenades.

-30mm russian grenades shouldn't fit in a nato 40mm grenade launcher!

-remove "Burst" from all Kalashnikov rifles

-make the 12.7mm machine gun useful on the Mi-17 chin

-make AT-soldiers carry more AT-rounds and LAW soldiers less LAWs

-have Apaches carry Stingers and if possible, have the rocket pods tilt up/down. Increace Hellfire damage

-no U.S. choppers are fitted with door-mounted M2HB's... should be either M60's or miniguns<span id='postcolor'>

You can do quite a few of those things with mission scripting. wink.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wonder @ Jan. 21 2003,02:37)</td></tr><tr><td id="QUOTE">I think that the textures in OFP are just fine. I would however like BIS to correct some inaccuracies though:

-change Mi24 30mm cannon to 12.7mm rapid-fire machine gun with 1400 rounds, higher ROF, new sounds

-increace Vulcan ROF... i can't believe BIS actually made it slower than Shilka's!, new sounds

-change AH1 30mm cannon to M179 20mm cannon with 750 rounds, higher ROF, new sounds

-change A10 30mm cannon to GAU-8 with 1100 rounds, higher ROF. WAAAY more damage, new sounds

-change SU25 30mm cannon to GSh-30-2 two-barrel cannon with 250 rounds, new sounds

-a russian 12.7mm machine gun to replace the "east m2", new sounds

-reduce M2HB ammo from 500 to 100, but add several mags

-make a proper BMP-2 model. This one is just a BMB-1 model with a new cannon and missile launcher

-Replace the OT-65 posing as a BRDM-2 with a proper BRDM-2 model with 14.5mm and 7.62mm machine gun armaments ...possibly a "Sagger" ATGM version too.

-make a proper T-72 model, although one has been made by sigma

-make a proper T-80 model and have it fire ATGMs altho also been made by sigma

-include a "Return Fire" -command in the command interface.

-Change pilot's equipment to merely a pistol, mags, flares smokes and NV

-Remove grenades from crews

-let grenadiers carry more 40mm grenades.

-30mm russian grenades shouldn't fit in a nato 40mm grenade launcher!

-remove "Burst" from all Kalashnikov rifles

-make the 12.7mm machine gun useful on the Mi-17 chin

-make AT-soldiers carry more AT-rounds and LAW soldiers less LAWs

-have Apaches carry Stingers and if possible, have the rocket pods tilt up/down. Increace Hellfire damage

-no U.S. choppers are fitted with door-mounted M2HB's... should be either M60's or miniguns<span id='postcolor'>

Kyllikki Realism pack...or have you gotten these ideas from it?

Remove bursts from AKs!? All Avtomat Kalashnikova assault rifles have single, burst and auto modes of fire.

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Kalashnikovs have burst fire modes? Since when? The AK's selector switch has 3 positions: up=safe, middle=full auto, down=semi. Which position is burst then? Have you seen a burst-fire Kalashnikov? I have fired an AK-47 and RK-62(which houses the exact same mechanism, as the ak's), neither of which has burst modes. Where did you get the idea that all AK's have burst fires?!

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wonder @ Jan. 21 2003,01:37)</td></tr><tr><td id="QUOTE">-change Mi24 30mm cannon to 12.7mm rapid-fire machine gun with 1400 rounds, higher ROF, new sounds<span id='postcolor'>

Oh no !!!! No that !!!!

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">HIND E: Turret-mounted 4-barrel 12.7-mm Gatling type machinegun or twin barrel 23-mm turret gun, 57-mm rockets, AT-6C/ SPIRAL ATGMs.

<span id='postcolor'> --> this Hind in OFP, and he can have twin 23mm gun... and Hind E ist most proliferated version...

http://www.fas.org/man/dod-101/sys/ac/row/mi-24.htm

Vladimir

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wonder @ Jan. 21 2003,01:37)</td></tr><tr><td id="QUOTE">-Replace the OT-65 posing as a BRDM-2 with a proper BRDM-2 model with 14.5mm and 7.62mm machine gun armaments ...possibly a "Sagger" ATGM version too.<span id='postcolor'>

already posible by editing the current bis model

will need the right things for it to edit tounge.gif

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Helos can mount M2's we just don't like to smile.gif

<the M2's recoil tends to open seams and pop rivets, very unpopular with crewchiefs>

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Votes 39 to 13. Exactly 3 to 1 in favour of a HD pack!  smile.gif

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