TheRobberPanda 2 Posted March 26, 2020 Hello there! I'm trying to make a multiplayer mission with the help of 3den enhanced, but hints displayed go to all the players, globally. Im trying to make a hint to be displayed only for those who interact with an object using this interface: https://imgur.com/a/GjXvEEC What do I need to put under "Code complete" so that it displays a message only for those who interact with the object? Share this post Link to post Share on other sites
RCA3 581 Posted March 26, 2020 (edited) if (local player) then{<code>}; https://community.bistudio.com/wiki/local Edited April 1, 2020 by RCA3 Larrow says "no"... 1 Share this post Link to post Share on other sites
Harzach 2507 Posted March 26, 2020 BIS_fnc_holdActionAdd passes the one doing the action as a param. Quote params ["_target", "_caller", "_actionId", "_arguments"]; Share this post Link to post Share on other sites
Larrow 2801 Posted March 26, 2020 A holdActon should only have local effect. So just hint. Unless 3den_enhanced has done something funky with their implementation. Share this post Link to post Share on other sites