lawman_actual 24 Posted March 12, 2020 Can't seem to figure out the correct way to reference the RV mat file in my P: drive and have it work in game once packed up. My file structure is: Quote P:\law\modName\addons\law_addon\data\myObject.rvmat In object builder it works if I assign the following: Quote law\modName\addons\law_addon\data\myObject.rvmat However in game I am told the material file cannot be found. I've tried a few iterations now and can't seem to figure the correct way to work. Advice would be much appreciated! Cheers, Law Share this post Link to post Share on other sites
Dedmen 2700 Posted March 12, 2020 2 hours ago, lawman_actual said: However in game I am told the material file cannot be found. Did you set the correct pboprefix when packing your pbo? Share this post Link to post Share on other sites
lawman_actual 24 Posted March 15, 2020 On 3/12/2020 at 1:34 PM, Dedmen said: Did you set the correct pboprefix when packing your pbo? Well...I have a prefix. How correct it is I'm not sure. prefix=law_addon Do I then subtract anything prior to this path when referencing in the object builder? \data\material1.rvmat If I do, I am then not able to see it's effects in preview and must pack and load the mod to see it? Share this post Link to post Share on other sites
Dedmen 2700 Posted March 16, 2020 22 hours ago, lawman_actual said: prefix=law_addon where is that? inside your pbo? If that is your prefix, that means your stuff should be in P:\law_addon\data\myObject.rvmat but thats not the path you posted above. Share this post Link to post Share on other sites
lawman_actual 24 Posted March 17, 2020 On 3/16/2020 at 9:08 AM, Dedmen said: where is that? inside your pbo? If that is your prefix, that means your stuff should be in P:\law_addon\data\myObject.rvmat but thats not the path you posted above. This was generated by the BIS addon builder (yes I know everyone says don't use it...I'm having issues getting pboProject to run at the moment). I just tried to force the addon prefix to the following: law\modName\addons\law_addon law\modName\addons\law_addon However when I do this it fails to even load the .p3d, which was working before. Seems like it's one rule set for the model and another for the rvmat? Thanks, Law Share this post Link to post Share on other sites
Dedmen 2700 Posted March 18, 2020 20 hours ago, lawman_actual said: Seems like it's one rule set for the model and another for the rvmat? No. Not quite sure what you're doing wrong now, when the prefix is really fixed. Share this post Link to post Share on other sites
lawman_actual 24 Posted March 20, 2020 Ok, well I managed to fix it I think. Not exactly sure what did it in the end...I removed a parent 'law' folder and then in the process of updating everything else the error seems to no longer be an issue. This was my new file structure: Quote P:\modName\addons\addonName\data\< files here> For reference, to get this working with the above structure I had to set: - Addon prefix in BIS Addon Builder: modName\addons\addonName - Material file path in Object Builder: modName\addons\addonName\data\yourFile.rvmat Thanks for trying Dedmen! Cheers, Law Share this post Link to post Share on other sites