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Making Opfor units visible to Opfor players but not Blufor

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I am trying to make an RTS Zeus Vs Zeus for friends, and I don't want them to be able to see ambushes or anything that the other side is doing.

I am wondering if I can make Opfor units invisible to Blufor units until they're found.

For example, Opfor attack Blufor target, Alpha 1-1 will be seen but if there was Opfor Alpha 1-2 hiding away from the firefight.

 

I have been looking around seeing if there was any way I could try and make it but I am a bit lost on where to start.

Any help would be great!

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hideObject has local effect, execute with true on the client where you want to hide the object 

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Oh okay, how would I make them disappear/reappear when they're detected for the side that saw them? Would I use a trigger or game logic?

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Seeing an invisible unit is not so easy. At one time, you need to define the "detection". Hidden units are not supposed to be detected. So?

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