Nimits 0 Posted March 9, 2020 I am trying to make an RTS Zeus Vs Zeus for friends, and I don't want them to be able to see ambushes or anything that the other side is doing. I am wondering if I can make Opfor units invisible to Blufor units until they're found. For example, Opfor attack Blufor target, Alpha 1-1 will be seen but if there was Opfor Alpha 1-2 hiding away from the firefight. I have been looking around seeing if there was any way I could try and make it but I am a bit lost on where to start. Any help would be great! Share this post Link to post Share on other sites
mrcurry 470 Posted March 9, 2020 hideObject has local effect, execute with true on the client where you want to hide the object Share this post Link to post Share on other sites
Nimits 0 Posted March 9, 2020 Oh okay, how would I make them disappear/reappear when they're detected for the side that saw them? Would I use a trigger or game logic? Share this post Link to post Share on other sites
pierremgi 4739 Posted March 10, 2020 Seeing an invisible unit is not so easy. At one time, you need to define the "detection". Hidden units are not supposed to be detected. So? Share this post Link to post Share on other sites