Jump to content
Sign in to follow this  
-Joe-

Server.cfg and thirdpersonview

Recommended Posts

Afternoon chaps,

 

I'm currently in the process of tweaking our server.cfg to enable third-person-view; however, the current config doesn't seem to want to take. As far as I can see, with "thirdPersonView=1;" it should be functional, however by the time we make it in-game the server seems committed to enforcing first-person. We've double-checked a few times to make sure we're using custom difficulty as well.

 

// DIFICULTY
difficulty = "Custom";
class DifficultyPresets
{
    class CustomDifficulty
    {
        class Options
        {
            reducedDamage="false";
            groupIndicators=0;
            friendlyTags=0;
            enemyTags=0;
            detectedMines=1;
            commands=0;
            waypoints=0;
            weaponInfo=0;
            stanceIndicator=0;
            staminaBar=0;
            weaponCrosshair="true";
            visionAid="false";
            thirdPersonView=1;
            cameraShake=1;
            scoreTable=0;
            deathMessages=0;
            vonID=0;
            mapContent=0;
            autoReport="false";
            multipleSaves=0;
       };
        
    };
};

 

Any thoughts?

Share this post


Link to post
Share on other sites

Hello, you have this in the server.cfg?

Or in the server's Arma3Profile?

     Should be adjusted in the server's Arma3Profile as that is where all the difficulty settings and any misc ingame features like crosshairs and such are adjusted at.

Server.cfg is for configuring aspects related to parameters for server function as in server name, passwords, BE, MOTD, voting, server side scripting, and mission rotation.

Use this as your reference if your not sure ---->  https://community.bistudio.com/wiki/server.cfg

 

Are you using the forcedDifficulty = "<difficultyClass>";  in the server.cfg?

 

For the Server.Arma3Profile see this page ----> https://community.bistudio.com/wiki/server.armaprofile

Also how are you testing to determine that the server is being forced 1st person, a mission you guys built, or one you downloaded, or vanilla mission?

Does the mission have a script or parameter that enables first person only?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×