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[MP][Co-op][PvPvE] UnfinishedBusiness: Pulau

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UnfinishedBusiness is a dynamic and random survival multiplayer mission with PvP elements for 1-20 players.

Well, wat?

Let me explain 🙂

You are starting as one coop group and will try to accomplish the mission. This group will be the main story line for the entire mission. If the group will be eliminated, the mission will end immediately.

Players who will end up being killed however are not just supposed to watch and wait. They will be assigned to a different fractions and will be helping or resisting the main group.

The more players are involved in the mission -- the more fun you will get.

 

Fractions (Sides)

 

West:

  • 4th Marine Regiment (4th MR): The Group is conducting peacekeeping operation. It is also has to scout AOC positions and keep eye on its military forces. This group is the main story line for this mission. The mission will ends as soon as the last member of this group will be killed.
  • Rescue Squad: Rescue Squad will try to help main group if it will be forced to leave the island. It's primary mission to find and rescue any military survivors.
  • Spec Ops: The Group is conducting seek and destroy mission.

 

East:

  • Army Corps of Cahri (AOC): Pro Russian military group from the Cahri islands. Is lead by odious leader named Puhlo Pu. They are trying to expand their military presence over the region. Despite to "peaceful measures" they are extremely invading the island with military force. To save it's influence West needs to stop or restrict AOC operations over the region.

 

Independent:

  • Pulau National Guard (PNG): The former leader of the Pulau islands had formed Pulau National Guard to defend and control the territory. After his death different military officers pronounced themselves as the leaders on Pulau Nation. Unfortunately this turns out into civil war. According to the latest reports NPG has been disbanded and turned into several bandit groups. Most noticed are lead by Marcio Moraz, Gonsales Capito and Solomon Maru. We do have information that some of this leaders are supported by AOC. Currently they are fighting over the island for the dominance.

 

Note: As for now, Players will join other fraction in a random fashion after respawn only.

 

 

Teaser

 

 

Download

 

Steam workshop: BREZBLOCK: UnfinishedBusiness Pulau 20 CooP

 

Briefing


Following the death of the former dictator, the Pulau National Guard (PNG) has broken up into several gangs, which are conducting situational battles over the cities and villages. Under the guise of a "peacekeeping operation", the Army of Sahri (AOC), led by General Puhlo Pu, started an military invasion. A ceasefire decision is currently in effect. West Special Task Force should ensure the security of civilians and to facilitate a peaceful resolution of the conflict.
 

Getting started


Following MODs are required:

* Pulau

Following Game play MODs are optional:

* CBA_A3
* ACE
* ACEX

Following Fractions MODs are optional:

* CUP Units
* CUP Vehicles
* CUP Weapons
* CUP ACE3 Compatibility Addon - Weapons
* CUP ACE3 Compatibility Addon - Vehicles

Following Radio MODs are optional: (choose only one)

* ACRE2
* task_force_radio

Steam Collection (full pack): BrezBlock: UnfinishedBusiness (full pack)
 

Contributing


You can help out with the ongoing development by looking for potential bugs in our code base, or by contributing new features. We are always welcoming new pull requests containing bug fixes, refactors and new features. We have a list of tasks and bugs on our issue tracker on Github. Please comment on issues if you want to contribute with, to avoid duplicating effort.

Source code location: https://github.com/brezerk/a3_missions/tree/master/mpmissions/UnfinishedBusiness.pulau

Edited by brezblock
Updated description to reflect factions and their purpose
  • Like 2

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Hi guys. v1.2.9 version is out.
 

Gameplay changes:

 

  • Improved overall mission performance;
  • SpecOps group will start separately from the main group and will have own mission chain;
  • Players can be imprisoned after plane crash (You can control imprison chance via mission setup UI);
  • Respawn in waves (10 minutes);
  • Vehicle respawn in waves (10 minutes);
  • Added in game documents with short mission description for each side;
  • Civilian side do have they own base and central spawn point now;
  • Added ACE spectator (own side only);

Known bugs:

 

  • Performance drops at initial stage (Load / Mission generation screen needed);
  • SpecOps: players can stuck in textures at starting location;
  • SpecOps: backpacks are not present in supply boxes at starting location;
  • SpecOps: players will not receive correct missions after respawn for west side;
  • Safe house markers are not labeled correctly;
  • Task force radios are not given correctly (You still can pickup correct one at supply box);

Feedback is welcome.

Cheers!

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