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Hello,

 

_grp = group _this;
_wp = _grp addWaypoint [_rndDest, 0];
_wp setwaypointtype "MOVE"; 

 

I have this to add a waypoint from an array (_rndDest) to a unit (playable). This code is executed via execVM when the unit spawn for first time and when die.

All is working fine when spawn for first time, but when respawn i get and error in _grp = group _this; The error say something about missing vector.

 

Any help, please?

Thanks!

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