Jump to content
Kaede Takagaki

Weapon firing and AI behaviour relative scripts ?

Recommended Posts

hi :

 

Just got problem is script weapon firing , for the situation of AI Bombers never drop bombs I used to let bombs dropped by FireAtTarget script , however, each time only I bombs dropped , so I if I want the bomber able to drop more bombs in one time how can I make it ?

 

Then still a problem in Ai behaviour , I found there are only 2 mode of AI behaviour in ARMA3 only firing and moving , but how can I scripting AI moving with firing their weapon ? Tanks sometimes able to do it , but the infantry units only keep moving if enemy clear or get covered ,what effect I want is AI rush to enemy with guns firing enemy .

 

Any ideas ?

 

Thanks a lot.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×