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johnnyboy

Path to AI footstep sound fx

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Hi guys, I'd like to be able to playsound3D the vanilla footsteps sounds (at a higher volume to re-use it for larget animals).

 

Does anyone know the path to that sound file?  Or what config command to use to find that sound?

 

Thanks!

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13 minutes ago, johnnyboy said:

Does anyone know the path to that sound file? 

 

Maybe?

Spoiler

class footsteps_default_walk_SoundShader
	{
		samples[]=
		{
			
			{
				"\A3\sounds_f\characters\footsteps\concrete\concrete_walk_LPF_1",
				1
			}
		};
		volume=0.25118864;
		range=35;
		frequency=1;
	};
	class footsteps_default_tactical_SoundShader
	{
		samples[]=
		{
			
			{
				"\A3\sounds_f\characters\footsteps\concrete\concrete_walk_LPF_1",
				1
			}
		};
		volume=0.31622776;
		range=45;
		frequency=1;
	};
	class footsteps_default_run_SoundShader
	{
		samples[]=
		{
			
			{
				"\A3\sounds_f\characters\footsteps\concrete\concrete_run_LPF_1",
				1
			}
		};
		volume=0.39810717;
		range=45;
		frequency=1;
	};
	class footsteps_default_sprint_SoundShader
	{
		samples[]=
		{
			
			{
				"\A3\sounds_f\characters\footsteps\concrete\concrete_sprint_LPF_1",
				1
			}
		};
		volume=0.50118721;
		range=50;
		frequency=1;
	};
	class footsteps_default_crawl_SoundShader
	{
		samples[]=
		{
			
			{
				"\A3\sounds_f\characters\crawl\concrete_crawl_1",
				1
			}
		};
		volume=0.12589253;
		range=20;
		frequency=1;
	};
};

 

 

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7 hours ago, EO said:

Maybe?

 

6 hours ago, pierremgi said:

 

Thanks EO and merci Pierre!  I'm heading off on vacation for a week, and will look into your suggestions when I get back.  I appreciate your help.

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