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BlackbirdSD

AI Spawn questions

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Is it possible and how?

1.Have AI spawn (maybe with the module) then follow a waypoint once spawned?

2.  Be able to destroy an AI spawn point or my team enters an area and deletes the spawn by a trigger?

Thanks guys!

 

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I'd suggest you check out some guides for this kind of stuff,

it's pretty well covered, check out a guide like Mr. Murrays.

Spoiler

I'm commander grumpy old man and this is my favorite scripting guide.

It's for A2, yet most things still hold true and should get you started.

 

Cheers

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