BlackbirdSD 15 Posted December 18, 2019 Is it possible and how? 1.Have respawn and revive in the same mission? 2. Have the option when killed to choose to respawn where you die or a respawn point instead of one or the other? 3.When respawning where you die, to choose when you respawn instead of automatically respawning right infront of the guy that killed you? 4.Be able to open a new spawn location as you progress in the mission? 5.Be able to select your loadout or weapons when you respawn where you die or from respawn point. I know that is a lot and I appreciate the help. Thanks Share this post Link to post Share on other sites
7erra 629 Posted December 22, 2019 https://community.bistudio.com/wiki/Arma_3_Respawn This link should give a good overview of the respawn system and how to handle it with commands and configs. All of your points are achieveable as it was like this in the Apex campaign (with some minor differences). The 3den Editor also includes a variety of respawn options so messing around with those should bring you closer to your goal. Share this post Link to post Share on other sites
pierremgi 4822 Posted December 22, 2019 On 12/17/2019 at 8:34 PM, BlackbirdSD said: Is it possible and how? 1.Have respawn and revive in the same mission? Yes, sure, first of all set your MP respawn / revive in editor On 12/17/2019 at 8:34 PM, BlackbirdSD said: 2. Have the option when killed to choose to respawn where you die or a respawn point instead of one or the other? Yes, choose the base (or 3) option. In editor that means on "custom position". Add one or several respawn marker(s) as explained in BIKI. Then you can add some respawn markers by script. You need to use the missionEventHandler "entityKilled" and "entityRespawned" or MPEventHandler "MPKilled" "MPRespawn" (or equivalent event scripts)... You have choice. On 12/17/2019 at 8:34 PM, BlackbirdSD said: 3.When respawning where you die, to choose when you respawn instead of automatically respawning right infront of the guy that killed you? Be consistent, choose where you respawn, or click on respawn button when you want (display the respawn timer),... or even script to kill any nearest enemy when you respawn On 12/17/2019 at 8:34 PM, BlackbirdSD said: 4.Be able to open a new spawn location as you progress in the mission? Sure add some respawn markers by script. On 12/17/2019 at 8:34 PM, BlackbirdSD said: 5.Be able to select your loadout or weapons when you respawn where you die or from respawn point. Sure. You can: - configure some roles and choose the selection option in editor - do what you want by MEH or event scripts as already mentioned. See also. Especially for respawn inventory. 2 Share this post Link to post Share on other sites
BlackbirdSD 15 Posted December 27, 2019 Thanks for the detailed info. Share this post Link to post Share on other sites