Twiznak 57 Posted December 10, 2019 (edited) ANSWER: When creating multiple units with script, their local variables can all be the same because only global variables are used in multiplayer. addSwitchableUnit selectPlayer createUnit Variables Edited December 10, 2019 by Twiznak *facePalm* Share this post Link to post Share on other sites
killzone_kid 1326 Posted December 10, 2019 What seems to be the problem? Have you tried multiple players? What happens? Share this post Link to post Share on other sites
Twiznak 57 Posted December 10, 2019 (edited) 27 minutes ago, killzone_kid said: What seems to be the problem? Have you tried multiple players? What happens? NVM, i answered my own question, trying to be funny in my response. Please see my avatar for details 🙂 thank you for responding! Edited December 10, 2019 by Twiznak *facePalm* Share this post Link to post Share on other sites