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[IceBreakr/IBIS] Fapovo Island

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16 minutes ago, killjoe_R3F said:

Thanks to all the team.

 

I cannot find Addon's dependancy ?

 

If you check the Workshop item - https://steamcommunity.com/sharedfiles/filedetails/?id=1910457930, it listed the dependency of CUP CORE - https://steamcommunity.com/workshop/filedetails/?id=583496184

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On 3/14/2020 at 4:15 PM, old_painless said:

Just a heads up, there is now a Dynamic Recon Ops set up on Fapovo for some quick SP action. Have not tried it out yet, so cannot vouch for the quality and the AI's abilities given the terrain

 

https://steamcommunity.com/sharedfiles/filedetails/?id=2007613510


Oh, we played several of those already, works just great! Thanks anyway for letting others know!

Yes, CUP Terrains - Core.

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V1.5 out:
- new water colour and transparency (tnx Steven)
- a lot of new vegetation and rock formations (especially North-East)
- Isla Zora implemented new updates, new research centers, improved farms
- new camp locations on several NE and E hills
- tree branch removed from a Zora road that caused AI loosing tyres
- several tweaks

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I have played a few rounds of crCTI on the updated Fapovo v1.5 the last days. I have noticed a much higher server FPS than in the older versions.

The AI is using the bridge now much better but it's still a bottleneck. But that is ok as it is a tactical attribute for a war.

The look is really great and the whole terrain feels very realistic.

Great job icebreakr !

 

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1.6 sneak peak:
90907029_10157180813036662_1725547821777

 

- added: Jabovo redesign
- added: SBP Training Facility

- added: Isla Tera
 

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Nice update m8.Cool!😎

Quick question bud.Is it possible in visitor to import/edit/port/transfer this island/terrain, as it is now, as a whole ,into a larger terrain that has more water area around it?

Like Altis for example.

Thanks.:)

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fapovo-shots-media11.jpg

SBP releases another one. Patch 1.55. Shout out to all A3 teams 😉

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Is there any chance the riverbed running alongside Kruger could be lowered to allow unrestricted access to Lake Hlubosto....

pmxvf9U.jpg

 

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Wow, late as hell to this but I reckon this might be your best terrain yet! Bloody incredible!

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Hi, i have deploy Fapovo on my server it' really good job.

just you need to corect the landing runway AI take damage always

les avions (c 130) ne peuvent pas décoller

i don't see the dog where'is it ? pls.

same i din't found the submarine

ty

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Fapovo is getting 1.7 update soon, next week probably. I've talked to PRACS Team and they sent me bunch of bug reports. Botana is also getting a sea access instead of river, so bigger ships can park there. Most of areas get an upgrade too.

Tommorow we are having a Xmas event on new island of Zimma, so that is a first priority of my team 😉 Fapovo follows....

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Sorry about the downtime of my website, but DigitalOcean deleted my server after I was not able to connect for 4-5 weeks.

 

Anyway, work on map continues 😉

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v1.7 coming soon...
- new settlements in remote region on East

- sea access to Botana

- fixes, improved sat and ground textures

fapovo_media13.jpg

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1.7 Release imminent, uploading to Steam.

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158107685_10158991142114496_446866099144

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Small hotfix coming with couple of bugfixes, it will be updated under 1.7.

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So, v1.75 is going on Steam.

 

Changelog:

- satellite texture improvements
- bugfixes with roads, placed trees and rocks
- improved Noel isle
- a lot of smaller fixes

 

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How do you guys like the new update? I have couple of missions made for this island so I'll post those on Workshop soon.

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