Jump to content
BlackbirdSD

How to attach an IR grenade to a ammo box without script?

Recommended Posts

Anyone have a way to attach an IR strobe to a supply drop from the supports modules. So the supports module has a place for the drop box  init and I have this 

["AmmoboxInit",[_this,true]] call BIS_fnc_arsenal;

Anyone know how I can incorporate the two and get the air drop to have the IR strobe attached ?

("O_IRStrobe" createVehicle position this) attachTo [this,[0,0,.44]];

Thank you in advance for any assistance

Share this post


Link to post
Share on other sites

Just add it to the init, making sure to change "this" to "_this":

["AmmoboxInit",[_this,true]] call BIS_fnc_arsenal; ("O_IRStrobe" createVehicle position _this) attachTo [_this,[0,0,.44]];

 

  • Like 2

Share this post


Link to post
Share on other sites
4 minutes ago, Harzach said:

Just add it to the init, making sure to change "this" to "_this":


["AmmoboxInit",[_this,true]] call BIS_fnc_arsenal; ("O_IRStrobe" createVehicle position _this) attachTo [_this,[0,0,.44]];

 

That worked perfectly, Thank You so VERY much !!!!!! I truly appreciate it 

 

This truly is one of the best communities out there .. 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×