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Ex3B

Making a car amphibious

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I'm porting the Vodnik BPPU from Arma 2 to Arma 3, and it seems to be working fine except that its not amphibious. 

I started with inheriting from the Strider, which is already amphibious:

"    class EX3B_Vodnik: I_MRAP_03_hmg_F"

I added a physX geometry with wheel bounds, then I copied the physX geometry to make a buoyancy geometry layer, deleteted everything except for 1 single convex selection (selected everything, went to structure>convexity>convexhull)

However the vehicle will not float, it just drives underwater as if the water wasn't there.

Any ideas about what the problem is?

 

 

36A4CDF1AE4CC2DB0DE09298607169BFF9E81E3A

 

 

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