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[RELEASE] Assistant Machinegunner and Assistant Anti-Tank

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Assistant Machinegunner and Assistant Anti-Tank

 

Download v1.0.2:

Google Drive

Armaholic

 

Author:
RCA3

 

Description:

Allows the machinegunner (or anti-tank gunner) to request his group members for ammunition.
Two separate FSM's for two different assistants.

 

Features:

  • When gunners have two or less magazines, FSM activates.
  • Assistants will move to gunner with a low stance and drop magazine. Gunner will pick it up.
  • Tested with VCOMAI, TCL and LAMBS 2.0.

 

Usage:

Copy FSM file(s) to your mission root folder.

On automatic rifleman/machinegunner's init:
null=this execFSM "assistant_mg.fsm";

On anti-tank gunner's init:
null=this execFSM "assistant_at.fsm";

Do not run on the assistants but on the gunners themselves.

 

Notes:

Unit must be armed when initializing the FSM.

 

Known issues:

If there is no inventory space, units will stay stuck on a loop.

Code is pretty old but the FSM stands optimized.

 

License:

APL-SA.png

 

Credits:
Bohemia Interactive
BI Arma Forum Contributors

 

Thanks to:
Armaholic.com

Everyone supporting me @BI Forums.

 

Media:

 

 

Changelog:

Spoiler

v1.0.2 - Added: support for LAMBS 2.0.

 

v1.0.1 - Changed: Machinegunner minimum magazines is 1 on vest/backpack + 1 on gun, instead of 3 total (takes too much inventory space).

 

v1.0 - Public release

 

  • Like 9
  • Thanks 2

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20 hours ago, GEORGE FLOROS GR said:

This is a very nice idea !

Thank you very much RCA3 for another great script !  :thumbs-up:

Thank you again for the support, George, you're the best! 🤗

 

19 hours ago, genesis92x said:

Great script 🙂 Keep up the hard work

Thank you for the comment, Genesis, appreciate it. 👍

  • Thanks 1

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This looks great. Its definitely needed to up the realism in game.

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