Mr. Will 2 Posted November 3, 2019 My intro and winning outro play automatically. I can set up a trigger for !player alive but I cannot find a tutorial for how to call the losing outro. Can anyone point me in the right direction? Share this post Link to post Share on other sites
stburr91 989 Posted November 5, 2019 You can have a "mission failed" ending by putting this into a trigger. ["epicFail",false,2] call BIS_fnc_endMission; If you want to have a custom debrief screen, here's the info on how to do it. https://community.bistudio.com/wiki/Arma_3_Debriefing Share this post Link to post Share on other sites
pierremgi 4736 Posted November 5, 2019 debrief screen is not an outro scene. imho, the intro/outro editor is just a compatibility for old scenarios. Right now, you can trigger some camera scene (script or modules) then the final screen. Share this post Link to post Share on other sites
Mr. Will 2 Posted November 6, 2019 Thank you! Do you have resources on using modules for camera scenes? I'm just doing one long shot from a stationary invisible player right now. Share this post Link to post Share on other sites
pierremgi 4736 Posted November 7, 2019 Perhaps here. Sorry, I don't use intro/outro sequence, focused on scenario only. Share this post Link to post Share on other sites