Smart Games 76 Posted October 24, 2019 How to make ai stay on a scripted waypoint for a few seconds until it goes to an other waypoint? I tried to use: setWaypointStatements ... But no idea how to tell it, which unit is assigned to it. Any Ideas? Share this post Link to post Share on other sites
pierremgi 4739 Posted October 24, 2019 What is your code? where do you run it? In editor, just add a waypoint timer (in waypoint attributes) In a script, you can wait for a waypoint completion (then sleep), before adding a further one, or simply use a setWaypointTimeout. Note: waypoints apply on groups, not units. 2 Share this post Link to post Share on other sites
wogz187 1085 Posted October 26, 2019 @Smart Games, You helped me write MMF_fnc so you may as well take advantage of it... Have fun! 2 Share this post Link to post Share on other sites