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Alpine_gremlin

Question About Fog Settings

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Hey guys I`m trying to use fog effects during a snow mission to simulate heavy snow fall and reduced visibility. I`ve noticing some interesting behavior when using it however.

 

I have attached a picture of my settings.

 

On the dedicated server, for some reason, whenever I switch to Zeus, the fog disappears and fades to almost zero, but when I rejoin and resync with the server, the value is as it is set in the editor. With rain as well, it seemed that on my friend`s screen, there was no precipitation.

 

When I try to set values manually in the debug console, the changes take effect, but then reset to zero again. Would anyone be able to explain this behavior?

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Make sure you're doing a server exec in the debug console, a Local exec will be reverted automatically.

Is this originally someone else's mission? If so it may have a code in place that keeps resetting the weather settings.

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On 9/30/2019 at 10:15 AM, Grovesy57 said:

Make sure you're doing a server exec in the debug console, a Local exec will be reverted automatically.

Is this originally someone else's mission? If so it may have a code in place that keeps resetting the weather settings.

Code was called from server exec.

 

Nah its my own mission. There should be no code resetting the weather.

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