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Apply radio protocol filter to custom dialogue.

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I've been trying to use the radio commands to get a unit to say a message defined in CfgRadio. They say the message but the radio filter effect usually applied to radio messages is absent.

How can the filter be applied to scripted dialogue like this?

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I know about them, but their usage seems to be hardcoded with no way to apply them directly via script.

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I've found that I need to use the conversation system for full audio simulation, including the filters.

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