target_practice 162 Posted September 7, 2019 I've been trying to use the radio commands to get a unit to say a message defined in CfgRadio. They say the message but the radio filter effect usually applied to radio messages is absent. How can the filter be applied to scripted dialogue like this? Share this post Link to post Share on other sites
wogz187 1085 Posted September 7, 2019 Is this what you need?Sound Filters Share this post Link to post Share on other sites
target_practice 162 Posted September 7, 2019 I know about them, but their usage seems to be hardcoded with no way to apply them directly via script. Share this post Link to post Share on other sites
target_practice 162 Posted September 7, 2019 I've found that I need to use the conversation system for full audio simulation, including the filters. 2 Share this post Link to post Share on other sites