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fawlty

Adding cargo to vehicles

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I'm adding this to a hunter

 

this addbackpackcargo ["B_Mortar_01_support_F",6]; this addbackpackcargo ["B_Mortar_01_weapon_F",6]; this addbackpackcargo ["B_UAV_01_backpack_F",3];this forceFlagTexture "\A3\Data_F\Flags\Flag_nato_CO.paa"

 

But for some reason when I host a coop, I'm the only player who can see it in the inventory. 

The rest of the players see only the default inventory, but they do see the flag.

You guys know why that is?

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Keep in mind (unless this has been fixed?) that if you add that command to a units init, it will execute everytime a player joins. So if you have a JIP mission, take that into consideration. 

 

It might help to name the units and add those commands into the init.sqf inside a if (isserver) then {}; 

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8 hours ago, genesis92x said:

unless this has been fixed?

Not a bug so no. That's still a thing.

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16 hours ago, Dedmen said:

Not a bug so no. That's still a thing.

Should almost be treated like one. When I began scripting long ago - I found it rather silly and the 'helpful' applications of it seemed to be outweighed by the helpful applications of it. 

 

Much easier to just create a little script to handle unit init's instead of editor based init's

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