Victim_913 26 Posted August 6, 2019 I have a mod that reskinned taru helicopters and with new pilots. I have pacific camo versions of pilots and taru. I am having a problem changing the loadmaster. I tried a few things I found from the taru config. It has turrets and that is where the code calls for the loadmaster. I've tried copying some of the texts but I always get a undefined class for one thing or another. On a side note, I wanted to find out how to give vehicles like the armed offroad, or lsv to have separate driver and gunners. Rather than have driver and gunner clones, I would like to make the gunners a little more protected without having the driver squeeze into driver spot with all kinds of gear. Here is my config code for one taru. Can someone show me what I need to add to change to my helicrew member. Hopefully I can figure out from that how to change offroads. But taru is done already so I appreciate any help. Thanks class CSAT_Army_P_Heli_Taru: O_Heli_Transport_04_F { author="Victim913"; _generalMacro="CSAT_Army_P_Heli_Taru"; displayName="Taru"; scope=2; side=0; faction="CSAT_Infantry"; vehicleClass="CSAT_Pacific_Vehicles"; editorSubcategory = "EdSubcat_Pacific_Vehicles"; crew="CSAT_Army_P_helipilot"; hiddenSelections[]= { "Camo_1", "Camo_2" }; hiddenSelectionsTextures[]= { "\CSAT_Infantry\data\Pacific\TARUBODY_pacHEX.paa", "\CSAT_Infantry\data\Pacific\TARUtail_pacHEX.paa" }; class TextureSources { class Pacific_hex { displayName="PACIFIC"; author="Victim913"; textures[]= { "\CSAT_Infantry\data\Pacific\TARUBODY_pacHEX.paa", "\CSAT_Infantry\data\Pacific\TARUtail_pacHEX.paa" }; factions[]= { "CSAT_Infantry" }; }; class Pacific_Gray_HEX { displayName="Gray Hex"; author="Victim913"; textures[]= { "\CSAT_Infantry\data\Pacific\TARUBODY_grayHEX.paa", "\CSAT_Infantry\data\Pacific\TARUtail_grayHEX.paa" }; factions[]= { "CSAT_Infantry" }; }; class Pacific_Gray { displayName="Gray"; author="Victim913"; textures[]= { "\CSAT_Infantry\data\Pacific\TARUBODY_gray.paa", "\CSAT_Infantry\data\Pacific\TARUtail_gray.paa" }; factions[]= { "CSAT_Infantry" }; }; class Pacific_Black { displayName="Black"; author="Victim913"; textures[]= { "\CSAT_Infantry\data\Pacific\TARUBODY_Black.paa", "\CSAT_Infantry\data\Pacific\TARUtail_Black.paa" }; factions[]= { "CSAT_Infantry" }; }; class Pacific_Snow_HEX { displayName="Snow Hex"; author="Victim913"; textures[]= { "\CSAT_Infantry\data\Pacific\TARUBODY_SnowHEX.paa", "\CSAT_Infantry\data\Pacific\TARUtail_SnowHEX.paa" }; factions[]= { "CSAT_Infantry" }; }; }; textureList[] = {"Pacific_HEX",1,"Pacific_Gray_HEX",1,"Pacific_Gray",1,"Pacific_Black",1,"Pacific_PACIFIC",1,"Pacific_snow_HEX",1}; }; Share this post Link to post Share on other sites