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tommyhawkrules

Arma 3 Crashes roughly two hours into operations.

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Howdy, To explain what has been happening to me, During operations of my group, every time large explosions, M203 launchers shot towards us or after some time, Arma 3 turns low poly and crashes. When it becomes low poly, everything within a 100-meter distance becomes invisible. It's kind of hard to explain so I share some pictures, This happens in Zeus and as infantry. Its really been making me hit my head so I decided to reach out to the forums for any help.

https://imgur.com/a/hCx6Oc2 Here are the imagines I got from Zeus. I do not have any from ground combat, Apologies.

Arma 3 Troubleshooting Report

Sorry for the inconvenience.
Please report this on Arma 3 Feedback Tracker (http://feedback.arma3.com). Thanks to you we may fix the issue faster.


----------------------
Process exit
----------------------
Exit code:           0xC0000005 - STATUS_ACCESS_VIOLATION
Running time:        02:07:35.7747030


----------------------
System information
----------------------
Date:                2019-08-04 01:59:38 / 2019-08-03 18:59:38 -07
Current dir:         C:\Program Files (x86)\Steam\steamapps\common\Arma 3
Command line:        "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3launcher.exe"
CLR version:         4.0.30319.42000
OS Version:          10.0.17134.0 (Microsoft Windows NT 10.0.17134.0)
OS 64 bit:           True
Process 64 bit:      False
Culture:             en-US
UI Culture:          en-US


----------------------
Last game report
----------------------
not provided

EDIT: I am currently running modded if that helps at all. I don't suppose the dedicated server can affect my pc. 

Also, Here is a link of the full file that I got after the crash: https://www.dropbox.com/s/avhnrofonum38yz/ArmaReport_Log_20190804T015937_burbr - Copy.zip?dl=0

Again, Any help would be appreciated and I will be willing to do anything to fix this *horrible* issue of mine. Thank you!

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That's the "3fps bug" it's basically a emergency mode that Arma goes into when it runs out of memory.

And out of memory, in combination with you running the memory limited 32bit Arma version seems like a good call.

Use the 64bit Arma version instead.

Also get rid of these startparameters they are either useless or hurt your game:

-cpuCount=8 -exThreads=7 -enableHT

 

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