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How to use CONTACT's new "Danger Zone" module?

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sooo the new update gave us the new "danger zone" module in the eden editor, and after looking around in the function viewer, i think i got it to kind of work.




(in module)

Variable name: BIN_dangerZone1

INIT: this call BIN_fnc_addDangerZone; this call BIN_fnc_markDangerZone; 

Hidden: unchecked




when i enter the zone, it disables saves as usual, but doesn't disable time acceleration. i'd really like to know if somebody here got it fully working.


additional PICS: 






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6 hours ago, joostsidy said:

Maybe it's because your testing it in the editor?

well i released the mission on the workshop normally, but time acc. is still enabled when i play it from there. 


i released the mission publicly if you want to test it out as well



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