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Hello Bohemian friends, greetings and a hug to all, I am here again to ask for help, I am trying to make a visual hydrofono system, which identifies the characteristics of an enemy ship in motion, but I have had several problems and I still can't do it, in the search for information and compiled and managed to make a script that meets the requirements, its operation is to make it possible for the designator to show me a series of data collected when I mark the target ship with laser, but When executing it, it gives me the image of information about data not found, please ask for help

 

this is the script:

 

fnc_Contact =
{

_testing = param [6,false];
_wPos = nil;
_laser = laserTarget player;

if(isNull _laser) then
{
    _wPos = screenToWorld [0.5,0.5];
}
else
{
    _wPos = _laser;

};

selPos = createAgent ["Logic", _wPos, [], 0, "FORM"];
_target = objNull;

if (isNull _laser) then
    {
    _nearObj = nearestObjects [selPos, ["Ship"], _radiusSearch];


    if(count _nearObj == 0) then
    {
        strikeAllowed = false;
        hint "no objetivo";
    }
    else
    {
        strikeAllowed = true;
        //Selecting random target
        _target = selectRandom _nearObj;

    };
}
else
{
    strikeAllowed = true;
    _target = selPos;
};

if(strikeAllowed) then
{
    
_name = getText (configFile >> "CfgVehicles" >> typeOf _Target >> "displayName");
_tonnage = getText (configFile >> "CfgVehicles" >> typeOf _Target >> "tonnage");
_side = side _Target;


_D = _target distance _Target;
_dir = direction _target;

_knots = (speed _target) / 1.85;
_speedmode = speedMode _target;    


    while {true} do
    {
    
        if(!_testing) then
        {
   
        hintSilent format["*Submarine*%0  \n\nShip-Type\n%1   \n\nSide\n%2      \n\nTonnage\n%3   \n\nTarget-Distance\n%4   \n\nTarget-speed\n%5%6  \n\nTarget-speed-mod\n%7   \n\nTarget-direction\n%8%9",_name,_side,_tonnage,_D,_knots,"-knots",_speedmode,_dir,"-Deg"];

            };
        };
    };

};

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