ZN Anhor 39 Posted July 18, 2019 https://steamcommunity.com/sharedfiles/filedetails/?id=647753401 1 Share this post Link to post Share on other sites
tophi 10 Posted January 20, 2020 how to add or activate the containers to be hacked? Share this post Link to post Share on other sites
chernaruski 324 Posted January 23, 2020 I might be wrong, its been awhile I dealt with exile code, but if I was you I will do the following: First you need to activate the hacking feature in class CfgHacking by enableHacking = 1; Then if you want to add new containers to be hackable the same way safes are: You will need to add a new class to class CfgInteractionMenus in your mission config.cpp Check how Class Safe is structured. Copy paste rename the classname and in target = "Exile_Container_Abstract_Safe"; specify your crate classname. Share this post Link to post Share on other sites
tophi 10 Posted January 27, 2020 thank you so much! Share this post Link to post Share on other sites