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A Notification System

A simple notification system with timed hints that are simple and easy to use.

 


 

Features

- Priority message system, messages are sorted from top (highest priority) to bottom (lowest priority).

- Personalize each message with whatever color progress timer you want.
- Dynamic hint height to hold any length message.

- Supports structured text of course.

Setup
- Define the files found in the example mission into your mission's functions.hpp and create the messages through the function fn_handleMessage.sqf.
- You will need to create the rscTitle life_message_hud either through your own system or with the function fn_initMessageHUD.sqf after defining message_hud.hpp in you're description.ext's RscTitles class.

Showcase


Download

https://github.com/NumbNutsJunior/Notification-System

 

Disclaimer

The style of hint produced is not completely original as it was inspired from the types of notifications found on GTA V but the system created for them is designed for arma 3 and to be lightweight and portable across missions.

I hope you can find some use for it in your missions, feel free to modify and improve the system of course but just ask to leave my initial author credits.
~ NumbNutsJunior aka Pizza Man

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Nice work. Looks great. Don't have to get around to re-writing mine now! Everyone can just use this. 🤣🤣🤣

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Updated 7/18/2019:

  • Added timer conditions
  • Added cleanup for controls
  • Fixed issue related to RemoteExec/RemoteExecCall
    • Use fn_handleMessage with these commands
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