beako 13 Posted July 7, 2019 Hi ALL, Is there a way yet to disable Optics when pressing the RMB? I'm using the following to assign a value to the RMB that triggers a function, but unfortunately it also causes the player to use their optics. I would like to temporarily disable optics when triggering this function and reenable it after. _mouseM = (findDisplay 46) displayAddEventHandler ["MouseButtonDown", "if (_this select 1 == 1) then {missionnamespace setvariable ['place',true]};"]; Share this post Link to post Share on other sites
sarogahtyp 1104 Posted July 7, 2019 cameraView and switchCamera should help. Share this post Link to post Share on other sites