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reconteam

Performance woes on Tanoa

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So I have an i7 8700k, an RTX 2080, 16GB of RAM (I can get exact details later if needed) and on Tanoa running ultra settings at 3440×1440 resolution I can't seem to break past 40 FPS or so in deep jungle with view distance set to about 1200 meters. And this is before I'm actually in a scenario with stuff going on around me. Should I be getting more from this setup? Also the game is on a Samsung m.2 SSD so there shouldn't be a bottleneck in that area. Altis seems to run a lot better but is there anything I can do to increase my FPS in the jungle?

 

I know ArmA 3 is heavily CPU dependent but that's a pretty good processor and often CPU usage is only reaching around 30-40% while in the game.

 

One oddity(or maybe its normal for ArmA) I've noticed is that when I "zoom" in to look at something the FPS often goes up by 10 or more, even if what I'm zooming in on is a detailed area.

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9 hours ago, reconteam said:

One oddity(or maybe its normal for ArmA) I've noticed is that when I "zoom" in to look at something the FPS often goes up by 10 or more, even if what I'm zooming in on is a detailed area.

It's normal. Your field of view goes down with zooming, meaning less objects fit onto your screen, meaning less objects have to be rendered.

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Hi Dedmen thanks for that information. The RTX 2080 though is a real nice card though so I'm surprised it's not giving higher numbers. I guess the engine they use just isn't good for jungle.

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