Jump to content
3l0ckad3

Spotting enemy at night

Recommended Posts

Is there a way, or, a workaround to make ai spot enemies at night at far distances ?

Basically I want base defences shoot at an object, but once I get just a few hundred meters out they can no longer spot the enemy no matter what I try.

It's for a mission for my unit..

Here is what I tried so far through a trigger.

 

baseG knowsAbout inv1;
baseG reveal [inv1, 10000];
baseG doTarget inv1;
baseG doFire inv1;
baseG setskill ["spotDistance", 1];

 Cheers

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×