beako 13 Posted June 27, 2019 HI All, I'm trying to update information within the custom menu and sub-menu so I don't have to keep exiting the menu for it to rerun the function. I there are certain conditions that may get updated during game play, like _ownsRadioTower, my_Money and player getVariable ["REINFORCEMENTS", FALSE] that may change while the player in the custom menu, and I would like it to update the status from being disabled (in grey )to enabled. MY_MENU_inCommunication = [ ["DESTRUCTION MENU",true], ["MOTOR POOL", [2], "#USER:MENU_MOTOR_POOL", -5, [["expression", " player sideChat ""Order Vehicles"" "]], "1", "1"], ["ARMORY", [3], "#USER:MY_SUBMENU2_inCommunication", -5, [["expression", " player sideChat ""Order Emplacements"" "]], "1", "1"], ["RADIO TOWER", [4], "#USER:MY_SUBMENU3_inCommunication", -5, [["expression", " player sideChat ""CALL IN SUPPORT/INTEL"" "]],"1", missionnamespace getvariable ["mainActive3","0"] ], ["REINFORCEMENTS", [5], "#USER:MY_SUBMENU4_inCommunication", -5, [["expression", " player sideChat ""CALL IN REINFORCEMENTS"" "]], "1", missionnamespace getvariable ["mainActive4","0"] ] ]; if (_ownsARadioTower) then { mainActive3 = 1} else {mainActive3 = 0}; //&& sector1 getVariable "owner" == WEST if (my_Money >= 25 and player getVariable ["REINFORCEMENTS",FALSE]) then { mainActive4 = 1} else {mainActive4 = 0}; _array5 = MY_MENU_inCommunication select 3;// 4th line menu item _array5 set[6, str mainActive3];// change grey out status _array5 = MY_MENU_inCommunication select 4;// 4th line menu item _array5 set[6, str mainActive4];// change grey out status showCommandingMenu "#USER:MY_MENU_inCommunication"; Thanks for any advice in advance. Share this post Link to post Share on other sites
gc8 970 Posted June 27, 2019 Have you tried calling the "showCommandingMenu "#USER:MY_MENU_inCommunication";" again when you want to update the menu? Share this post Link to post Share on other sites