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Enoch vegetation/street signs for Eden/X-Cam/MapBuilder/ObjectPlacementTBH

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B9BE6AD719EC63A03CD079AEDDBBD7D36F354CF2

 

 

Makes all vegetation (clutter, bushes, trees)/street signs and furniture from the upcoming Enoch update available in the Editor.

This also enables the vegetation for X-Cam, MapBuilder and ObjectPlacement TBH.

Much thanks to reyhard for providing the config source!

 

 

Download:

A3_ShowEnochVegetation https://steamcommunity.com/sharedfiles/filedetails/?id=1763130695

A3_ShowEnochObjects https://steamcommunity.com/sharedfiles/filedetails/?id=1763132035

 

 


Make sure to check out also the outstanding assets library from Uro

https://arma3library.gitlab.io/

Finally you can get origami dummies in mikero tools (subscriber version) to be able to binarize your custom terrain using these properly:
https://mikero.bytex.digital/Downloads

 



Note:

Dummies for TerrainBuilder and replacement mapping (CUP -> Enoch) are WIP.

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Updated both:


Added: furniture thanks to reyhard!

Fixed: damage behavior (trees fall over, bushes collapse).

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Awesome work !

I didnt use XCAM anymore, because i couldnt place the Tanoa Vegetation.

Is there a way to do this in XCAM or is there not yet a config written ?

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5 hours ago, MrSplendid said:

Awesome work !

I didnt use XCAM anymore, because i couldnt place the Tanoa Vegetation.

Is there a way to do this in XCAM or is there not yet a config written ?

 

You should try ObjectPlacementTBH, you can just copy your template library over from TB. So then you don't have to worry about having configs etc for Tanoa plants or mods

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Just tried TBH and im absolutly impressed with it ! Even in the Terrain section the community does such a splendid work. Take my money...

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