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lawman_actual

setVariable for JIP - Queue or overwrite?

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Hi Folks

 

I'm just wondering if anyone has had experience with setVariable using the global parameter, which it says also works for JIPs.

Is this being added to a JIP queue each time setVariable is used, or will the latest instance overwrite previous commands?
 

For example; let's assume that throughout the course of a scenario the following occurs:

at 09:30:         _man setVariable ["someVariable",1,True];

at 09:32:         _man setVariable ["someVariable",2,True];

at 09:40:         _man setVariable ["someVariable",3,True];

at 09:42:         *_JIPman joins game*

 

Does JIPman's computer process all three values in sequence, first setting the variable to 1, then 2, then 3, or does it jump straight to 3?

Sadly I don't have the means to test JIP'ing at the moment.



Many thanks.

Law

 

 

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Just the last change.

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