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SGT J. Hards

Making an MP mission outro with text

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I'm making a simple Zeus mission and I want an outro for the mission that just fades to black and just shows up text, I've seen this done on a mission intro or at the beginning of missions on youtube but nothing on doing it when the mission ends, I can use things like triggers or just the mission failed or accomplished thing in Zeus, thanks!

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Have not tried Zeus but if it is the same as in normal Eden missions you will need a script:


 

titleCut ["", "BLACK OUT", 5];
sleep 5;

["<t color='#ffffff' size = '1.2'>PLACE TEXT HERE<br />PLACE TEXT HERE</t>", -1,-1,14,6,0,789] spawn BIS_fnc_dynamicText;
sleep 12;
["<t color='#ffffff' size = '1.2'>PLACE TEXT HERE<br />PLACE TEXT HERE</t>", -1,-1,14,6,0,789] spawn BIS_fnc_dynamicText;
sleep 12;
["<t color='#ffffff' size = '1.2'>PLACE TEXT HERE<br />PLACE TEXT HERE</t>", -1,-1,10,6,0,789] spawn BIS_fnc_dynamicText;
sleep 10;

To call a script via a trigger you can use:

 

null = execVM "nameOfScript.sqf";

 

There are other wayts to have text and such but the above is a good basis 👍

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