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strider42

[SOLVED] Electronics & Sensors in script

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In Eden editor, for appropriate objects (like the Praetorian AA gun), there is an Attributes section Electronics & Sensors where you can set sensor attributs: Data Link Send, ..., Emission Control.

Is there a way of setting these parameters in a script?  S

OK so I found these:

  • vehicleReportOwnPosition, setVehicleReportOwnPosition
  • vehicleReportRemoteTargets, setVehicleReportRemoteTargets
  • vehicleReceiveRemoteTargets, setVehicleReceiveRemoteTargets

but I still don't know how to set the radar on/off state

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Thanks @stanhope

On 4/28/2019 at 8:15 PM, stanhope said:

_vehicle setVehicleRadar 1; to force the radar on. 

Now when I spawn radar enabled assets they work a lot better as in more aggressive and at longer range.  S

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