graylyn 0 Posted April 24, 2019 I am currently running a multiplayer mission file (Exile) and am trying to disable the artillery computer for assembled mortars ingame, if not, the entire server. I know enableEngineArtillery false; does it, however I am not sure exactly where to put it. Can anyone assist? Share this post Link to post Share on other sites
pierremgi 4736 Posted April 24, 2019 See this topic about that. For general effect (on all artillery/mortars) you can write your code in init.sqf or initPlayerLocal.sqf If you want to play with some specific artillery or mortar, let's add some code in init field of the asset ( this will be the reference here). Share this post Link to post Share on other sites
fn_Quiksilver 1633 Posted April 25, 2019 if you want to disable it for certain assets only, you need to use the “getinman” event to remove, and the “getoutman”/killed/respawn events to re-add Share this post Link to post Share on other sites