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View distance from planes

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Hi

Does any one know that when you are flying in plane and set view distances to something like 10000 you still can't see infantry on ground until really close?

 

I was testing in the VR map and these are the script commands I run at mission start:

setObjectViewDistance [10000,100];

setViewDistance 10000;

But it doesn't seem to work.

 

any one know how to fix?

 

thx

 

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Have you tried them around the other way (set VD first)? Otherwise the first command would be capped by whatever the current VD is.

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13 minutes ago, Defunkt said:

Have you tried them around the other way (set VD first)? Otherwise the first command would be capped by whatever the current VD is.

 

Yes I have and the view distance get commands return 10000 in the debug console

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I also set the distance high in the video menu but it seems to have no effect

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So how is the view distance working for everyone else?

 

When I fly a plane the infantry appears too late making it difficult to aim at them.

 

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Check your object quality settings are on max settings.

Does the objects on the terrrain render at a further distance?

 

i use this - 

setobjectviewdistance 10000;

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49 minutes ago, ANZACSAS Steven said:

Check your object quality settings are on max settings.

 

I have everything on ultra

 

49 minutes ago, ANZACSAS Steven said:

Does the objects on the terrrain render at a further distance?

 

yes buildings,forest,ground textures, everything shows up except the infantry

 

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Sorry to bump this thread up again but I would really appreciate if some one could tell if this works better for them? Then I can at least know if this problem is only on my PC.

Again the infantry is appearing way too late when I'm flying. Everything else appears sooner

 

thx!

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Ty guys so much! The mod link .kju posted led me to the setFeatureType command and with that command problem is solved!

There's cap of 200 dynamic objects though but at least were getting somewhere 😄

 

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