gc8 970 Posted April 21, 2019 Hi Does any one know that when you are flying in plane and set view distances to something like 10000 you still can't see infantry on ground until really close? I was testing in the VR map and these are the script commands I run at mission start: setObjectViewDistance [10000,100]; setViewDistance 10000; But it doesn't seem to work. any one know how to fix? thx Share this post Link to post Share on other sites
Defunkt 431 Posted April 21, 2019 Have you tried them around the other way (set VD first)? Otherwise the first command would be capped by whatever the current VD is. Share this post Link to post Share on other sites
gc8 970 Posted April 21, 2019 13 minutes ago, Defunkt said: Have you tried them around the other way (set VD first)? Otherwise the first command would be capped by whatever the current VD is. Yes I have and the view distance get commands return 10000 in the debug console Share this post Link to post Share on other sites
gc8 970 Posted April 21, 2019 I also set the distance high in the video menu but it seems to have no effect Share this post Link to post Share on other sites
gc8 970 Posted April 23, 2019 So how is the view distance working for everyone else? When I fly a plane the infantry appears too late making it difficult to aim at them. Share this post Link to post Share on other sites
ANZACSAS Steven 389 Posted April 23, 2019 Check your object quality settings are on max settings. Does the objects on the terrrain render at a further distance? i use this - setobjectviewdistance 10000; Share this post Link to post Share on other sites
gc8 970 Posted April 23, 2019 49 minutes ago, ANZACSAS Steven said: Check your object quality settings are on max settings. I have everything on ultra 49 minutes ago, ANZACSAS Steven said: Does the objects on the terrrain render at a further distance? yes buildings,forest,ground textures, everything shows up except the infantry Share this post Link to post Share on other sites
ANZACSAS Steven 389 Posted April 23, 2019 hmm,i dont know m8...Ill keep a look out for ya. 1 Share this post Link to post Share on other sites
gc8 970 Posted April 29, 2019 Sorry to bump this thread up again but I would really appreciate if some one could tell if this works better for them? Then I can at least know if this problem is only on my PC. Again the infantry is appearing way too late when I'm flying. Everything else appears sooner thx! Share this post Link to post Share on other sites
.kju 3239 Posted April 29, 2019 https://steamcommunity.com/profiles/76561198024994192/myworkshopfiles/?appid=107410 try this for infantry classes 1 Share this post Link to post Share on other sites
ANZACSAS Steven 389 Posted April 29, 2019 They are for vehicles and aircraft on the ground unfortunately. 1 Share this post Link to post Share on other sites
gc8 970 Posted April 29, 2019 Ty guys so much! The mod link .kju posted led me to the setFeatureType command and with that command problem is solved! There's cap of 200 dynamic objects though but at least were getting somewhere 😄 1 1 Share this post Link to post Share on other sites